You search rooms for 36 card pieces and work toward opening a vault. You somersault over robots as you move through the building.
The game has a 16-bit pixel-art look. Its rooms have stacked walkways, shelves, terminals, and patrolling robots. A display tracks time, password slots, and pieces.
How to play
- Search the rooms for card pieces.
- Somersault over robots as you move between platforms.
- Find all 36 pieces and open the vault.
Controls
| Input | Action |
|---|---|
| In a room | |
| Left/Right | Run |
| Z | Somersault over a robot |
| Up | Search furniture, use a terminal, ride a lift up |
| Down | Ride a lift down |
| Esc | Pause |
| In the elevator | |
| Up/Down | Move between levels |
| Left/Right | Enter a room |
| X/Tab | Open the pocket computer |
Features
- 16-bit pixel-art rooms
- Stacked walkways and platforms
- Robots that patrol and fire electricity
- Time, password, and piece displays
How it was made
Prompt
reverse-engineer this Commodore 64 game (Impossible Mission) and create a @godotengine version of it that looks like a 16-bit console port.

















Comments